project
will be loosely based on Colburns early work with vortographs because
of the opics used to make the
initial images. Other than that there will be little influence of his
work in this project. The strongest images to the viewer will be the most abstracted from reality, so my concept is removal from reality. Since all the images will be of architexture there will be key shapes to focus on to help bring the project from reality to a more dreamlike, lucid, state. It would be hard to discribe what a viewer would see since it isn't a concrete item I will be photographing. So a lot of the viewer's ideas of what it could be would be projection. These images will be geometric and breakdown into the basic elements of design, while trying to keep the dream like concept in shape. Keeping a smaller square format will also keep it to being a quite and more elegant in design. The small size would also make it so to truly see the images one would have to go up closer to them, and the closeness makes it more personal for the dreamlike state the images appear to be in. The images even since they don't have a spoonfed story, because honestly if something was spoon fed that is like this project it wouldn't be nearly as interesting. The images should have a painterly feel and not feel like they are an actual photograph. For me, the images come off as a bit of a motion dream, where one has to go somewhere but they aren't sure where the destionation might be. The images hopefully will envoke a bit of serenity into the viewer with the mostly deep blues for a color connection for the viewer, also the blue is a symbol of sleep. The main techniques used will be to use a fast mid length telephoto lens to compress and give a tack sharp focus point that can drop other details out of focus. The speed of the lens will also allow me to use an ultra fast shutter at a very low “Iso” to make sure there isn't any motion blur most of the shutter speeds used will be roughly over 1/1,000th of a second or faster in broad daylight. On more cloudy days it will be a bit different but the thought process is the same since the effect won't work as well beyond 1/500th of a second.
Showing posts with label visualization. Show all posts
Showing posts with label visualization. Show all posts
Wednesday, May 16, 2012
PH115 Final
project
will be loosely based on Colburns early work with vortographs because
of the opics used to make the
initial images. Other than that there will be little influence of his
work in this project. The strongest images to the viewer will be the most abstracted from reality, so my concept is removal from reality. Since all the images will be of architexture there will be key shapes to focus on to help bring the project from reality to a more dreamlike, lucid, state. It would be hard to discribe what a viewer would see since it isn't a concrete item I will be photographing. So a lot of the viewer's ideas of what it could be would be projection. These images will be geometric and breakdown into the basic elements of design, while trying to keep the dream like concept in shape. Keeping a smaller square format will also keep it to being a quite and more elegant in design. The small size would also make it so to truly see the images one would have to go up closer to them, and the closeness makes it more personal for the dreamlike state the images appear to be in. The images even since they don't have a spoonfed story, because honestly if something was spoon fed that is like this project it wouldn't be nearly as interesting. The images should have a painterly feel and not feel like they are an actual photograph. For me, the images come off as a bit of a motion dream, where one has to go somewhere but they aren't sure where the destionation might be. The images hopefully will envoke a bit of serenity into the viewer with the mostly deep blues for a color connection for the viewer, also the blue is a symbol of sleep. The main techniques used will be to use a fast mid length telephoto lens to compress and give a tack sharp focus point that can drop other details out of focus. The speed of the lens will also allow me to use an ultra fast shutter at a very low “Iso” to make sure there isn't any motion blur most of the shutter speeds used will be roughly over 1/1,000th of a second or faster in broad daylight. On more cloudy days it will be a bit different but the thought process is the same since the effect won't work as well beyond 1/500th of a second.Tuesday, May 8, 2012
Visulization Final Project
So my final project in my Visualization class is going to be more graphic versions of my Vortographs. Utilizing the similar ideas of what I have done in the past but instead of making these more of an explosion of imagery I want them to be a bit more graphic. I feel like some of these have accomplished that. This body of work does need more work to it but I feel like it is on the right track to being completed.
A quick little Stop Motion
This is coffee time.
I do wish I could have gotten a better sound for the stirring of the coffee but this is my first real attempt at a stop motion video. Which to be honest I did enjoy making. I might do some more of these in the near future and finally get good use of of Final Cut. Who said me taking media classes in highschool was a waste of time?
Wednesday, March 21, 2012
Vizulization Assignment 6
Friday, March 9, 2012
Wednesday, February 29, 2012
Visualization Assignment 4
So this is the shoe/chair concepting assignment. The idea behind these images is to have a concept behind the photos. The two concepts I have are a shoe's landscape and the back of the back.
The shoescape turned out pretty cool and I was extremely satisfied with the result of the whole thing. The back of the back didn't turn out as well as I hoped. The image is visually interesting, but I feel like either more could be done to make it more visually interesting, or I will probably scrap the entire thing. The original thought process of it was kind of a what your back feels and how it looks after you have spent the day in a wooden chair. So more of an implied chair from the imprint.
The shoescape turned out pretty cool and I was extremely satisfied with the result of the whole thing. The back of the back didn't turn out as well as I hoped. The image is visually interesting, but I feel like either more could be done to make it more visually interesting, or I will probably scrap the entire thing. The original thought process of it was kind of a what your back feels and how it looks after you have spent the day in a wooden chair. So more of an implied chair from the imprint.
Wednesday, February 22, 2012
Visualization Assignment 3

So this week in my class I used my mind's third eye to come up with a reason to purchase a giant doughnut. Well since there was no better time than the present to get this for the objectification project I decided what the hell and went off on a flurry with this. The first image is the objectified doughnut, nothing special going on here. Just the doughnut isolated in the mystery of the space time continuum.
Wednesday, February 15, 2012
visualization assignment 2
Well for my Visualization class we are now keeping a blog of our images. It looks like I am about a year ahead of that so I am putting the images here and not making a new one. These two images are of Isolation. The top being isolation of geometric shape and the bottom is isolation by emotion. My subject clearly being buildings and the pure white backgrounds are because of the magnificent cloudy weather I always have down in San Francisco which helped with the idea.I had a couple of ideas I tried to execute for this but they all came out poorly and this was the best one I had for the amount of time I had left. Considering I have 4 classes that require me to photograph for and a part time job while trying to keep up my newly formed competitive gaming hobby not doing technical shooting has become almost a chore with everything else I have to do.
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